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Cel

Cel is a horror game I designed set around escaping a run down and un-looked after house in the suburbs of Arizona. The characters best chance of escape is to figure out the type of individual that has captured them and use that as a psychological advantage. 

I created two scenes within unity, the basement and the kitchen, complete with 3D models and textures.

Below is a selection of the model's I created.

bluenell99@gmail.com​  |  Tel: 07730058000